- #Neverwinter nights save game editor full
- #Neverwinter nights save game editor Pc
- #Neverwinter nights save game editor plus
- #Neverwinter nights save game editor series
In EOB 1, there's only one save game slot.
#Neverwinter nights save game editor Pc
The All-Seeing Eye is an automapper for the PC MS-DOS versions of the first two EOB games, meant to be used with DOSBox on a Windows PC. Can be exported to Curse of the Azure Bonds.
#Neverwinter nights save game editor full
You can also copy full inventories from one save slot to another so you can use this to keep your items in Pools of Darkness where most magical items get destroyed when moving through the Limbo. You can edit party composition (swap members in/out), edit inventories and effects. You can also teleport on the world map in some of the games. You can teleport to a chosen location on the map. Reads/modifies memory so it's instant compared to save file editors. Some of the older games didn't disable quickfight between fights so you could enter a dangerous fight with quickfight on. Shows if character/monster is held or helpless. Store the list of memorized spells and restore the spells with a single click.Optional level up without visiting training halls and without race-/game-related level limits.
#Neverwinter nights save game editor plus
Gold Box Companion is a tool for all the Gold Box games plus Unlimited Adventures and the two SSI's Buck Rogers games. There is a lot of information about both of these tools on their respective pages, but I'll quote their bullet point lists of features below: The Gold Box Companion continues to see development updates as recent as last month, and appears to be a successor of sorts to The All-Seeing Eye, another toolset by the same team that has similar features for the original Eye of the Beholder trilogy.
#Neverwinter nights save game editor series
The first of these is the Gold Box Companion, a toolset that will go a long way in reinvigorating your enthusiasm for going back to the entire series of SSI's strategy-heavy RPGs, as it provides an automapping mechanism, the ability to read each game's journal entries without cracking open a booklet or PDF, interface enhancements, and a variety of trainer-like qualities if your party needs some extra help. Change that 1 to a 0, and your troubles are over.At the tail end of Matt Barton's most recent "Matt Chat" installment, he brings word of two lesser known tools that immediately piqued our interest. Then find the line saying "Single Player Enforce Legal Characters=1". To avoid this problem, find your nwnplayer.ini file in the base NWN directory. from the Prelude out the stables into Chapter 1) the game tells you that your character is invalid and the login is refused. When you use these cheats, and you try to change chapters (e.g. SetAppearance Make race (human, elf, etc)
ModSpellResistance # Set chars spell resist Change the # sign to a corresponding number of your choice Some will simply say "success" after entering, others will say "Entered Target Mode" in which you must click on a character you want to apply the cheat to.
Now press ~ again and press the TAB key to get a list of debug commands. Now while playing press ~ to get the console and type DebugMode 1 (case sensitive This can be done with Notepad or a similar text editor You may need to go to the file nwn.ini in the game folder and add the lineĭebug Mode=1 to the section under "Game Options".